#ifndef ROBOTSHOOTCOMMAND_H
#define ROBOTSHOOTCOMMAND_H

#include "Robot.h"
#include "GameCommand.h"

class RobotShootCommand: public GameCommand
{
public:
	RobotShootCommand(Robot* receiver);
	RobotShootCommand(const RobotShootCommand& rhs);
	virtual ~RobotShootCommand();

	void Execute();
	GameCommand* Clone() const;
	
protected:
private:
	Robot* robot;
};

#endif //ROBOTSHOOTCOMMAND_H
